by Thomas Clifford | Nov 12, 2024
Block Number 5 by OverKillas Studio Visit on Steam Development Status: VERTICAL SLICE A more advanced prototype is developed, incorporating early art, design, and core gameplay mechanics. A vertical slice is produced to demonstrate a polished, playable snapshot of the...
by Thomas Clifford | Nov 7, 2024
MonsterCare by Housefolk Visit on Steam Development Status: VERTICAL SLICE A more advanced prototype is developed, incorporating early art, design, and core gameplay mechanics. A vertical slice is produced to demonstrate a polished, playable snapshot of the game. Read...
by Thomas Clifford | Nov 1, 2024
The Tragedy at Deer Creek by Sparrowland Visit on Steam Development Status: VERTICAL SLICE A more advanced prototype is developed, incorporating early art, design, and core gameplay mechanics. A vertical slice is produced to demonstrate a polished, playable snapshot...
by Thomas Clifford | Nov 1, 2024
Map Map by Pipapo Games Visit on Steam Development Status: VERTICAL SLICE A more advanced prototype is developed, incorporating early art, design, and core gameplay mechanics. A vertical slice is produced to demonstrate a polished, playable snapshot of the game. Read...
by Thomas Clifford | Nov 1, 2024
Light of Atlantis by Duck ‘n’ Run Games Visit on Steam Development Status: VERTICAL SLICE A more advanced prototype is developed, incorporating early art, design, and core gameplay mechanics. A vertical slice is produced to demonstrate a polished, playable...