Mountkin
By
Basil Bytes
Development status: Level 3: Main Production
The game reaches a playable alpha version, where core features are implemented. External beta testing begins to gather broader user feedback, and final testing focuses on stability and performance.
Gallery
Game Details
About the Team
Description
Climbing meets rogue-like: In Mountkin, you climb and restore an ever-changing mountain. Upgrade your skills, gear up, and push for the summit. Discover lush, vivid biomes and overcome unique climbing challenges that test your limits every run.
Facts
Title: Mountkin
Studio: Basil Bytes
Genre: Adventure
Planned release: 2027
Platforms: PC
Looking for: Company Investment, Marketing and Promotion Support, Publisher Partnership, Self-Publishing Support
Milestones
Game exhibition at Gamescom 2025 at the Raw Talent Booth
Game exhibition at the HIVE Summer 2025 exhibition at DE:HIVE
Uniqueness
- Combination of climbing and rogue-like elements
- Climbing mechanic that's easy to learn and hard to master
- Infinite replayability
- Soft, vibrant visuals
- Vivid world with lush nature and insect-like characters
About the Team
The Studio – Basil Bytes
This is Basil Bytes, working on their game Mountkin.
The Game Hub – DEHIVE
The DE:HIVE Game Incubator is an industry-specific incubator for games and playful experiences that are in the initial stages of development. The incubator constitutes an integral component of the entrepreneurship education for prospective teams from the GAME DESIGN degree programmes at DE:HIVE - HTW Berlin - University of Applied Sciences. The organisation employs a multifaceted approach, encompassing coaching, financial advice, the provision of studios and infrastructure facilities, and comprehensive service packages. Furthermore, the founders are provided with mentoring on the subjects of team building, brainstorming and the application process for funding.

