Development Status
G-TRL
The Game Development Technology Readiness Level (G-TRL) is a framework designed to measure the development progress of video games.
Inspired by the traditional Technology Readiness Level (TRL) system used in technology and innovation sectors, G-TRL breaks the game development process into ten distinct steps, guiding projects from the initial concept to full market launch.
Development Status
To simplify communication between developers, investors, and publishers, G-TRL is divided into four clear stages. These stages provide a snapshot of the game’s development and readiness, helping stakeholders understand the current status and potential risks or opportunities for investment.
Level 1: Concept Prototype (steps 1–3)
- Step 1: Initial concept
- Step 2: Core Mechanics & Target Audience Defined
- Step 3: Early prototype
The game is in its early conceptual stage. Core ideas, mechanics, and the target audience are being defined, and early prototypes are created to test fundamental gameplay concepts.
Investor advice: The project is in its infancy, but funding may be needed to move beyond initial prototypes. This stage has a higher risk but offers potential for early investment in innovative ideas.
Level 2: Vertical Slice (steps 4–5)
- Step 4: Advanced Prototype
- Step 5: Vertical Slice
A more advanced prototype is developed, incorporating early art, design, and core gameplay mechanics. A vertical slice is produced to demonstrate a polished, playable snapshot of the game.
Investor advice: The game now has a clear direction, and a functional vertical slice provides a more concrete example of the final product. This phase represents a balance of progress and risk, making it more appealing to investors looking for tangible results.
Level 3: Main Production (steps 6–8)
- Step 6: Main production
- Step 7: Beta Version for External Testing
- Step 8: Final Testing & Adjustments
The game reaches a playable alpha version, where core features are implemented. External beta testing begins to gather broader user feedback, and final testing focuses on stability and performance.
Investor advice: The game is nearing completion, with most risks mitigated. Funding at this stage typically supports final development, testing, and marketing efforts as the product approaches market readiness.
Level 4: Launch & Growth (steps 9–10)
- Step 9: Game Launch & Post-Launch Support
- Step 10: Market Success & Expansion
The game is officially launched and enters the market. Post-launch support, such as updates and patches, is provided, and expansions or additional content may be developed based on user demand and success metrics.
Investor advice: With the game on the market, risk is much lower. Investment at this stage focuses on scaling, marketing, or expanding the product to maximize profitability and user retention.
